Part

Narrative design

You might say: interactive narrative design, story systems design

Narrative design structures a game's stories, how players learn them, and how they respond to player actions.

What it does
Aligns story structure, delivery channels and reactive state with player agency, game scope and the play experience.
Ask
What story structure, delivery and response will make player action matter?
Typical
Linear, branching, free-floating or systemic; text, dialogue, image, sound, space and rules.
Trouble
Story arrives as disconnected exposition, choices promise change without consequences, or mechanics ask players to act against the stated fiction.

What to look for

  1. Stories learned through dialogue, text or sound
  2. Player actions changing story response

Parts

Sources

  1. Bruno Dias, Introduction: A Discipline, if We Can Define It, Definition of narrative designNarrative design is the discipline that concerns itself with how stories are structured, how they become known to the player, and how they respond to the player's actions.

Use it on your project

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