Flatpack: step 1 of 20
List the parts
Name tokens, rules, attributes and behaviours, then keep them in a parts register.
Brings together
Makes
Step 2: Keep real alternatives ›
Every step
- List the parts
- Keep real alternatives
- Price the sacrifice
- Expose enough evidence
- Pace the decisions
- Make outcomes matter
- Assemble a choice point
- Make the core loop
- Add engines, economy and ecology
- Shape progression
- Build the HTK ledger
- Test the counter cycle
- Balance interactions
- Aim at an experience
- Close the designer loop
- Put the system on screen
- Assemble the simultaneous-turn window
- Build the level-design branch
- Build the narrative-design branch
- Ship the whole game
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