Loop

eXplore, eXpand, eXploit, eXterminate

You might say: the four Xs, what 4X means

The four activities that name the genre. Exploring comes first and expanding soon after; by the late game the map is explored and fighting finishes the game. All four can overlap.

What it does
Defines the genre and its arc: an unknown map early, a known map and mopping-up wars late.
Ask
Does each X stay relevant, or does one phase end and leave the player with only the others?

Loop: s-curve

Map → Expansion → Empire economy → Warfare ↺

Sources

  1. PC Gamer, Alan Emrich, the game designer and writer who coined the term '4X,' has died, Alan Emrich, the game designer and writer who coined the term '4X,' has diedI give MOO a XXXX rating because it features the essential four Xs of any good strategic conquest game: EXplore, EXpand, EXploit, and EXterminate.
  2. eXplorminate, The End Game and Its Follies, The End Game and Its FolliesThe eXpansion phase comes shortly after the eXploration phase really starts to unfold.
  3. eXplorminate, The End Game and Its Follies, The End Game and Its FolliesThe exploration phase has long ended and, as such, nothing truly new awaits the player … In most 4X games, you’re in the “mopping up” phase.
  4. eXplorminate, The End Game and Its Follies, The End Game and Its FolliesFinally, eXtermination can occur at any point in the game.

Use it on your project

teardown-apply: hold "eXplore, eXpand, eXploit, eXterminate" (four-x-arc) from the teardown at https://teardownatlas.com/4x-strategy/ against my project

Paste it into a coding agent that has the teardown skills.

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