Part
Game state on screen
You might say: the scene
The scene, board or playfield is a view of the current state, not the whole game system.
- What it does
- Shows positions, threats, goals and affordances at the time scale of play.
- Ask
- Which state variables must be visible now?
What to look for
- Positions and threats on the playfield
- Goals in the scene
- An interactable object changes the crosshair
Parts
- Rendered state: A readable snapshot of positions, values and recent events at one moment.
Sources
- Bethesda Softworks, Fallout: New Vegas Game Manual, p. 4
The compass indicates the direction you are heading … Your crosshair will change whenever you are able to interact with an object.
Use it on your project
teardown-apply: hold "Game state on screen" (screen-surface) from the teardown at https://teardownatlas.com/game-design/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal