Knob

Integrated outcome

You might say: the result matters later

An integrated outcome changes the larger course of play: resources, position, relationships, progress or future actions. Set which differences persist and when they expire; integration does not require a permanent story branch.

What it does
Makes a local choice part of a continuing game rather than an isolated effect.
Ask
Which future possibilities change because of this action, and for how long?
Typical
Specify the affected state values, duration or reset boundary, and downstream rules that read them.
Trouble
Both alternatives immediately reconverge with identical relevant state, or a persistent penalty matters but is never communicated.

What to look for

  1. Resources persisting after an action
  2. Position carried into the next choice
  3. Future actions changed by the result

Connections

Sources

  1. Katie Salen and Eric Zimmerman, Rules of Play: Game Design Fundamentals, ch. 3, excerpt PDF p. 3: changed piece relationships, character stats and the larger gameEvery action taken results in a change affecting the overall system of the game.
  2. Jesper Juul, Design (MIT CMS.608 lecture, 2008), slide 8: integrated outcomeMeaningful play: When relation between action and outcome is discernable and integrated

Use it on your project

teardown-apply: hold "Integrated outcome" (choice-future-state) from the teardown at https://teardownatlas.com/game-design/ against my project

Paste it into a coding agent that has the teardown skills.

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