Process

Decision variation test

You might say: does the answer change with the situation?

Replay a decision across changed resources, threats, positions and goals, recording why the preferred action changes or stays the same. Then watch target players to distinguish a deliberate preference from misunderstanding.

What it does
Checks that repeated core-loop decisions stay sensitive to context rather than becoming rote.
Ask
What reachable change in state makes a different action worth taking?
Typical
Use representative states with stated goals; compare alternatives and causal explanations, not a requirement that picks be evenly distributed.
Trouble
The same answer survives every relevant change, or apparent variety comes only from players not knowing the rules.

Connections

Sources

  1. Tynan Sylvester, Decision-Based Gameplay Design, Recognition; Evaluation; Design: dynamically generated decisionsThe specific circumstances of each individual match make every instance of these decisions unique.

Use it on your project

teardown-apply: hold "Decision variation test" (choice-context-test) from the teardown at https://teardownatlas.com/game-design/ against my project

Paste it into a coding agent that has the teardown skills.

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