Part
Rules
You might say: laws of chess, legal framework
The rules are the legal and competitive framework for chess: how pieces move, how games end, and how a clock is used in over-the-board play.
- What it does
- Turns a board position and a player's move into a legal game with a result.
- Ask
- Is this move legal, and what result or claim follows?
Parts
- Piece moves: Each piece has a defined movement geometry; bishops, rooks and queens slide along unobstructed lines, while knights jump and pawns have asymmetric moves.
- Check and mate: Check is an attack on the king; checkmate is check for which the player has no legal answer.
- Special moves: Castling moves a king and rook together, en passant permits a narrowly timed pawn capture, and promotion replaces a pawn that reaches the farthest rank.
- Draw rules: Chess can end without a winner by stalemate, dead position, agreement, repetition, or the move-count rules for positions without pawn moves or captures.
Sources
- FIDE, Laws of Chess (from 1 January 2023), 0.1 Introduction
FIDE Laws of Chess cover over-the-board play.
- FIDE, Laws of Chess (from 1 January 2023), 0.1 Introduction
The Laws of Chess have two parts: 1. Basic Rules of Play and 2. Competitive Rules of Play.
Use it on your project
teardown-apply: hold "Rules" (rules) from the teardown at https://teardownatlas.com/chess/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal