Loop
Empire size loop
You might say: sprawl brake
More cities raise the expansion brake's cost, which cuts the surplus that pays for the next settler.
- What it does
- Holds expansion near a size the designer chose, instead of letting it run away.
- Ask
- Where does the loop settle, and can the player move that point by playing well?
Loop: balancing
Settler → Territory and borders → Expansion brake → Upkeep ↺
Pattern
Sources
- Soren Johnson, GD Column 17: Water Finds a Crack, Water Finds a Crack
Thus, building too many cities too early crippled a player’s economy, killing ICS at long last.
Use it on your project
teardown-apply: hold "Empire size loop" (empire-size-loop) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal