Process

Master-game study

You might say: annotated master game, model-game study

Master-game study is active replay of a strong player's game: pause before critical moves, predict the plan, compare the played move with alternatives, and extract a portable lesson. The point is to connect a model game to one's own positions, not to admire a finished score passively.

What it does
Supplies contextual examples of patterns, plans, and decision-making that can be transferred into the catalogue and tested in play.
Ask
What decision, pattern, or plan from this game could I recognise and use in my own game?
Trouble
Watching a game without prediction or notes leaves no retrievable lesson and no link to the student's own positions.

What to look for

  1. Moves replayed on the board or scoresheet
  2. Pause before a critical move

Pattern

Pattern-boosting engine

Connections

Sources

  1. Gregory Serper, How To Study Master Chess Games, articleWhen you finish analyzing the game, ask yourself a simple question: "What have I learned from this game that I'll be able to use in my own game if the opportunity presents itself?"
  2. Gregory Serper, How To Study Master Chess Games, articleBetter yet, write your answer in your chess notebook.
  3. Bobby Fischer, My 60 Memorable Games, annotated game collection
  4. Garry Kasparov, My Great Predecessors, annotated game history
  5. Mikhail Tal, The Life and Games of Mikhail Tal, annotated game collection

Use it on your project

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