Knob
War weariness
You might say: war unhappiness
Unhappiness or another cost that grows as an empire fights prolonged or costly wars.
- What it does
- Adds a rising cost to prolonged and costly wars.
- Ask
- How long can an empire fight before its cities suffer?
Pattern
Sources
- 2K Games, Sid Meier's Civilization VI Manual, Common Causes of Negative Amenities
War Weariness: Fighting a lot of wars (especially in the later eras) will trigger war weariness. Losing units compounds this effect.
Use it on your project
teardown-apply: hold "War weariness" (war-weariness) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal