Process

Procedural map generation

You might say: random map, map script, map seed

A map template generates a different world each game from a chosen type.

What it does
Makes each game a new map problem.
Ask
Are the maps new each time and still fair and playable?
Trouble
A player is stranded on a small island, or every map looks the same after a few games.

What to look for

  1. A map type and size picker before the game
  2. A seed number in the setup screen

Catalogue: Map type

Sources

  1. 2K Games, Sid Meier's Civilization IV Manual, Starting a Gameeach individual world created will be different from game to game.

Use it on your project

teardown-apply: hold "Procedural map generation" (map-generation) from the teardown at https://teardownatlas.com/4x-strategy/ against my project

Paste it into a coding agent that has the teardown skills.

An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal