Knob
Faction traits
You might say: unique units, civilization abilities, racial traits
The bonuses, units, buildings or rules that set one faction apart from the others.
- What it does
- Point a faction toward a style of play by changing its benefits and drawbacks.
- Ask
- Which choices does this trait make better, and which does it make pointless?
Sources
- Stellaris Wiki (Paradox), Beginner's guide, Traits
Traits are passive effects that can provide benefits or drawbacks to a species’ Pops, Leaders, and Armies. Each species starts with two points to spend on traits.
- 2K Games, Sid Meier's Civilization V Manual, The Setup Game Screen
It also displays the leader’s “trait” (special ability) and the civilization’s unique units and buildings.
Use it on your project
teardown-apply: hold "Faction traits" (faction-traits) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal