Part

Exploration rewards

You might say: goody huts, tribal villages, ruins, anomalies

Sites on the map that give a reward to whoever reaches them first: gold, a map, a unit, a technology.

What it does
Pays for early scouting, so a scout competes with building at home.
Ask
Is a scout worth more now than another building?

What to look for

  1. Hut or ruin icons on unexplored land
  2. A reward message when a unit enters one

Sources

  1. 2K Games, Sid Meier's Civilization V Manual, Ancient RuinsRuins provide a random benefit to the civilization of the unit that first enters their tile.
  2. 2K Games, Sid Meier's Civilization V Manual, Ancient RuinsThe ruin provides a map of the surrounding area (lifting the fog of war from a number of tiles).

Use it on your project

teardown-apply: hold "Exploration rewards" (exploration-rewards) from the teardown at https://teardownatlas.com/4x-strategy/ against my project

Paste it into a coding agent that has the teardown skills.

An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal