Process
City site selection
You might say: where to settle, city placement
Choosing where to found a city: the tiles it will work, fresh water, coast, resources and the distance to other cities.
- What it does
- Fixes what a city can ever produce, since a city cannot move.
- Ask
- What will this city's tiles make over the game, and how much does it overlap its neighbours?
What to look for
- Suggested-site markers on the map
- The work radius shown before founding
Sources
- 2K Games, Sid Meier's Civilization IV Manual, Choosing a City Site
A city’s ultimate success or failure will depend greatly upon where it is constructed.
- 2K Games, Sid Meier's Civilization V Manual, Founding a City
Cities should be constructed in locations with plenty of food and production and with access to resources.
Use it on your project
teardown-apply: hold "City site selection" (city-site) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal