Process
City growth
You might say: population growth, food surplus
A city stores its surplus food until it gains a citizen, and each citizen works one more tile.
- What it does
- Is the city-level growth engine: more citizens work more tiles and make more yields.
- Ask
- How many turns until the next citizen, and which tile will that citizen work?
What to look for
- Turns-to-grow on the city banner
- A food bar filling toward the next citizen
Pattern
Sources
- 2K Games, Sid Meier's Civilization V Manual, City Growth
Any food left over is put into the poetically-named “City Growth Bucket.”
- 2K Games, Sid Meier's Civilization V Manual, City Growth
When the quantity of food reaches a specific amount, the city’s population (citizens) will increase by 1
Use it on your project
teardown-apply: hold "City growth" (city-growth) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal