Knob

Difficulty level

You might say: AI bonuses, AI cheats, handicap

A setting that changes AI bonuses, starting units, and research or production rates.

What it does
Changes the challenge by changing the conditions around the AI, not only its behavior.
Ask
Which bonuses does the AI get at this level, and does the player know?

What to look for

  1. A named ladder of levels in the setup screen
  2. AI empires with more cities or units than the player early on

Sources

  1. 2K Games, Sid Meier's Civilization VI Manual, Effects of DifficultyOn levels higher than Prince, the AIs receive increasing bonuses including bonuses in all yields, unit combat strength and technology. They may get additional starting units and techs and also play more aggressively than on lower levels.
  2. Kevin Dill, What Is Game AI?, p. 5You should make the AI cheat if and only if it will improve the player’s experience

Use it on your project

teardown-apply: hold "Difficulty level" (ai-difficulty) from the teardown at https://teardownatlas.com/4x-strategy/ against my project

Paste it into a coding agent that has the teardown skills.

An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal