Part
Ecology
You might say: parts that constrain one another
This game's ecology is a set of parts whose resource exchanges constrain or counterbalance one another.
- What it does
- Preserves dynamic tension by preventing one subsystem from making every other choice irrelevant.
- Ask
- Which parts limit, counter or depend on one another?
What to look for
- Parts exchanging resources
- One part constraining another
Parts
- Competing parts: Competing parts use, deny or constrain the same opportunities, spaces or resources.
Pattern
Sources
- Michael Sellers, Advanced Game Design: A Systems Approach, ch. 7, p. 248
Like a braking engine, an ecology system has a predominant balancing loop, or set of loops, rather than a reinforcing one. In this balancing loop, resources are exchanged such that each part ultimately balances rather than reinforces the others.
- Ernest Adams and Joris Dormans, Game Mechanics: Advanced Game Design, ch. 6, pp. 113–117: feedback structures stabilize or amplify differences
The losing, rather than the leading, team can field an extra player for every N points of difference.
- Ernest Adams and Joris Dormans, Game Mechanics: Advanced Game Design, ch. 4, pp. 66–71
Feedback systems based on relationships between two players can produce effects that keep games close
- Tynan Sylvester, The Simulation Dream, opening ecology example; “Player Model Principle”; “Drowning in Complexity”
The ‘virtual ecology’ affects nearly every aspect of the game world, from the very small to the very large.
- Tynan Sylvester, The Simulation Dream, opening ecology example; Player Model Principle; Drowning in Complexity
The ‘virtual ecology’ affects nearly every aspect of the game world, from the very small to the very large.
Use it on your project
teardown-apply: hold "Ecology" (ecology-instance) from the teardown at https://teardownatlas.com/game-design/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal