Concept

Choice space

You might say: the alternatives

The set of actions that are legal, understandable and worth comparing in the current state.

What it does
Creates agency by making alternatives carry different risks, costs or opportunities.
Ask
Why choose this action instead of the others?

Sources

  1. Michael Sellers, Advanced Game Design: A Systems Approach, ch. 7, p. 225If there are only a few viable paths through the game world, then the probability space for game is narrow; the player has few if any meaningful decisions to make.
  2. Daniel Cook, Building Tight Game Systems of Cause and Effect, Option Complexity: meaningful options and reducing overloadFewer options are available to consider.
  3. Ian Schreiber, Game Design Concepts, Level 5: Mechanics and Dynamics, Mechanics, Dynamics and Complexity; The Process of Play; HomeplayHow do players interact with one another?
  4. Tynan Sylvester, Decision-Based Gameplay Design, Decisions; Difficult Decisions; Decision Recognition, Evaluation, and DesignEach decision always offers at least two strongly competing options, which makes it difficult, and thus, interesting.

Use it on your project

teardown-apply: hold "Choice space" (choice-space) from the teardown at https://teardownatlas.com/game-design/ against my project

Paste it into a coding agent that has the teardown skills.

An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal