Loop
Tension and release
You might say: rise and fall, breathing room
Scenes raise tension; sequels let the character and the reader recover before the next push.
- What it does
- Alternates pressure and recovery, so the next peak can rise again.
- Ask
- Where does the reader get to breathe?
- Trouble
- Non-stop action that numbs, or long calm stretches that lose the reader.
What to look for
- Scenes raising tension
- Sequels giving the reader room to recover
- A new push after a calm stretch
Loop: balancing
Conflict → Stakes → Reaction → Pacing ↺
Pattern
Sources
- Randy Ingermanson, Writing the Perfect Scene, sections “Scene” and “Sequel”
A Sequel has the following three-part pattern: Reaction Dilemma Decision
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