Knob
Sync point
You might say: hit point, on the cut, frame sync
The frame where the key moment of an effect lands: the peak of a whoosh, the end of a riser, the strike of a hit, set against the cut or the action.
- What it does
- Makes an added sound feel like part of the picture.
- Ask
- Which part of this sound lands on which frame?
- Typical
- Frame-accurate: zoom the timeline in until you can place the sound on the exact frame.
- Trouble
- A sound two or three frames off the cut, which looks and sounds sloppy.
What to look for
- A hit landing with the title, not after it
- A riser that stops on the cut
Sources
- Morphic, Sound effects glossary: common terms explained, Core terms: Sync
Sync. Aligning a sound to the exact frame of the action it belongs to, so a slam lands with the door and a footstep lands with the foot. Good sync is what makes an added effect feel like it was captured on set.
- Nick Metcalfe, Sound Design For Visual Media & Radio, Editing
Make your cuts and transitions frame accurate if they're required to match a picture transition. Zoom in and make sure you are editing exactly on the correct frame. Audio that is two or three frames adrift of the visual edit will look and sound sloppy.
Use it on your project
teardown-apply: hold "Sync point" (sync-point) from the teardown at https://teardownatlas.com/content-creation/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal