Part

Unlocks

You might say: what a tech gives

What a technology makes available: units, buildings, improvements, wonders, resources or other benefits.

What it does
Turn research into concrete options.
Ask
Does each technology give something the player will want to use?

What to look for

  1. Icons of units and buildings on each tech box
  2. A tech that turns a greyed build option active

Sources

  1. 2K Games, Sid Meier's Civilization VI Manual, Technology and ScienceIn Civilization VI, each technology you acquire gives your civilization access to an advanced unit, building, resource, or wonder, as well as other tangible benefits, making your civilization that much more powerful.

Use it on your project

teardown-apply: hold "Unlocks" (unlocks) from the teardown at https://teardownatlas.com/4x-strategy/ against my project

Paste it into a coding agent that has the teardown skills.

An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal