Part
Unlocks
You might say: what a tech gives
What a technology makes available: units, buildings, improvements, wonders, resources or other benefits.
- What it does
- Turn research into concrete options.
- Ask
- Does each technology give something the player will want to use?
What to look for
- Icons of units and buildings on each tech box
- A tech that turns a greyed build option active
Sources
- 2K Games, Sid Meier's Civilization VI Manual, Technology and Science
In Civilization VI, each technology you acquire gives your civilization access to an advanced unit, building, resource, or wonder, as well as other tangible benefits, making your civilization that much more powerful.
Use it on your project
teardown-apply: hold "Unlocks" (unlocks) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal