Part
Events
You might say: random events, narrative events, anomalies
Random events, helpful or harmful, that the game reports during play. Some hit one empire; some hit all of them.
- What it does
- Adds surprises that change what an empire must respond to.
- Ask
- Does the event offer a choice, and does it fit what is happening in this game?
What to look for
- A report about an unusual circumstance
- A lasting effect after the event
Sources
- MOO2MOD, Master of Orion II: Battle at Antares Game Manual, Random Events
The middle button controls whether random events, both helpful and hurtful, occur during the game. If you leave random events active, the Galactic News Network will sometimes report an unusual circumstance. Any race in the game could be the target of each event, and some events affect all races.
Use it on your project
teardown-apply: hold "Events" (events) from the teardown at https://teardownatlas.com/4x-strategy/ against my project
Paste it into a coding agent that has the teardown skills.
An AI agent wrote this map with the teardown skill. It can contain errors: check the sources before you rely on a part. About and legal