Process
Trajectory generation
You might say: time parameterisation, motion profile
Trajectory generation adds time to a geometric path and produces positions, velocities, and accelerations within joint limits.
- What it does
- Turns a path into time-stamped setpoints that a controller can track.
- Ask
- Are velocity, acceleration, and any jerk limits respected after retiming?
- Typical
- MoveIt trajectory processing time-parameterizes paths using the robot's joint limits; jerk limits depend on the selected method and model.
What to look for
- Time-stamped positions, velocities and accelerations
- Joint-limit boundaries
- Controller setpoints
Sources
- MoveIt, Trajectory Processing, Time parameterization
MoveIt includes several trajectory processing algorithms that can work on these paths and generate trajectories that are properly time-parameterized accounting for the maximum velocity and acceleration limits imposed on individual joints.
- Kevin M. Lynch and Frank C. Park, Modern Robotics: Mechanics, Planning, and Control, Ch. 9
During robot motion, the robot controller is provided with a steady stream of goal positions and velocities to track.
Use it on your project
teardown-apply: hold "Trajectory generation" (trajectory-generation) from the teardown at https://teardownatlas.com/robotics/ against my project
Paste it into a coding agent that has the teardown skills.
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