Pattern
Braking engine
A braking engine is a drain or other negative-feedback structure that limits a growing flow, possibly pushing it to a stopping threshold.
- Ask
- What drain regulates the other loop?
Sources
- Michael Sellers, Advanced Game Design: A Systems Approach, ch. 7, p. 240
If the braking engine’s regulation of the player’s resources is too severe, such that it overcomes the main reinforcing loop in a boosting engine or an economic system, the player will soon have insufficient resources to act in the game.
- Ernest Adams and Joris Dormans, Game Mechanics: Advanced Game Design, ch. 4, pp. 61–62, 66–70
Negative feedback creates equilibrium, while positive feed- back
- Ian Schreiber, Level 10: Final Boss, “Inflation”; “money sinks”; “Trading”
Negative-sum elements are sometimes called “money sinks,” that is, some kind of mechanism that permanently removes money from the player economy.
Use it on your project
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